
Thanks to the success of series like Cities Skylines and Frostpunk, unique city builders seem to be everywhere these days. Fans of the genre have been brought to fantastical lands, across the stars, and been challenged to build cities in a wide variety of locales. This month, they are once again being whisked away on a new adventure with Overseer Games' Kaiserpunk. This game challenges them to build a city in an alternate 20th century and conquer the world. While it does deliver on the city-building experience, many aspects of the game leave much to be desired.
Kaiserpunk brings players into an alternative version of the real world and tasks them with building a powerful city within it. They must manage its resources, appease its population, and prepare for any possible invasion. As they continue to expand, they must also head out into the wider world and make their mark against many other warring factions. This creates a unique blend of genres that should keep players going for a little while. However, some may also find that the game quickly runs out of steam as the hours press on.
Kaiserpunk Delivers a Nice Mix of Genres
When players first start their Kaiserpunk journey, they are tasked with planting the seeds of a powerful city. First, they get to decide where in the world they live, who their leader is, what their city looks like, and what their flag looks like. Additionally, they get to decide if their army looks German, Russian, or like the Western powers. Then, once they are happy with all of that, their conquest of the world can begin.
Much like any city-builder, they must first attract laborers to their city by constructing the required housing. Then, they must continually grow their city with resource buildings like farms, industry that can create higher-tier resources, and morale boosters such as schools. As they grow, they will have to ensure that their production matches their needs and be prepared for whatever the future may hold. Not only must they attract even more types of people and unlock all sorts of new buildings, but also war looms on the horizon.
As players grow in strength, they must also branch out into the wider world and conquer their surroundings. To do this, they must build armies within their cities and then deploy them in neighboring regions. Battles will be fought across land, air, and sea, with only the strongest forces prevailing. And if players plan accordingly, the entire planet could be theirs by the end.
Warfare itself works much like it does in other strategy games, which makes for a nice break from the city-building experience. Players send their army to another region, they fight against whoever else is in that region, then retreat to prepare for round two. Once they successfully wipe out the opposing unit, that region becomes theirs, and they are able to construct various improvements or build a garrison to protect it. Occasionally, their army will also level-up, giving players a wide assortment of talents to choose from. And once they have reinforced their army, they can do it all over again.
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